The+Most+dangerous+game

BY: ANGIE AND MOSSY :D

QUESTIONS: Answer the following questions. /32 ok :)

1. What is meant by “He lived a year in a minute”? /2 he is trying to say that in one minute of the game, so many things were flying by him while he felt so many emotions.

2. What is meant by “I am still a beast at bay”? /2 Rainsford means inside of him he is still filled with anger, like a beast and he has not forgotten the past. When he says "at bay" he's saying he's remains calm.

3. In which sea has Connell set Ship-Trap island? /1 Caribbean Sea

4. How is Zaroff able to finance his life style? /2 He heavily invested in American securities when Russia fell.

5. If Rainsford wins the hunt, what does Zaroff promise him? /1 That his sloop would place Rainsford on the mainland near a town.

6. What happened to Lazarus? Lazarus, the finest hound of Zaroff's pack followed a foolish fellow into the "Death Swamp" (quicksand)/2

7. Where does Rainsford spend the first night of his hunt? /1 He tried to fall asleep in between two branches of a thick, well covered with leaves tree, but he didn't sleep at all.

8. How many acres did Zaroff’s father have in the Crimea? /1 a quarter of a million acres.

9. Why does Zarroff suggest Rainsford wear moccasins? /1 for they don't leave a very well-defined trail.

10. What caused Rainsford to believe Zaroff knew he was hiding in the tree? Do you think he was right? Give reasons. When Zarroff was examining the tree and reached the spot almost right where Rainsford was hiding he smiled a very strange smile. I agree with Rainsford because Zarroff likes hunting to be interesting and now that he has found his most interesting game in a while, it will all be over. I think that he is giving Rainsford an other chance so he can continue on hunting the next day. /3

11. How does Zaroff stock his island with “game”? /2 There are flashing lights that indicate a false channel for ships. It is actually filled with sharp rocks that crush the ships, leading the men towards Zaroff. There they are fed and get put in great physical condition for Zaroff to hunt.

12. What happened to General Zaroff at the end of the story? He finds out that Rainsford is not dead when he sees him in his bedroom. We can assume that Rainsford killed Zaroff. /2

13. Inspite of being hurt, Zaroff congratulates Rainsford on his “Malay mancatcher,” why? In the beginning of the book, Zaroff said that he would cheerfully aknowledge himself defeated. Also he was very surprised that some one could beat him at hunting and therefore congratulated him. /2

14. How do we know Rainsford is an exceptionally fit man? twice he swam for a very long distance, one never would have thought possible and he also got out of quicksand, out ran the dogs and managed to run away from Zaroff despite the amount of sleep he got the previous night./2

15. Discuss the state of mind of Rainsford before he lands on the island versus that after he meets the General. What is different? (Especially about how he perceives animal feelings.)Before he goes to the island, he is inconsiderate towards the feelings of the animals he hunts. When he sees that Zaroff hunts humans and he is therefore put in the position of the "huntee" he is forced to see hunting from a different perspective. He goes from being overly confident and selfish to nervous and understanding/5

16. How does Connell inspire fear without obvious bloodshed/grotesqueness. He uses immagery to create a creepy and uneasy atmosphere whilst we read the story. Even though it does not include the "blood scenes" the story still has action and shooting which implies that they occur. /3

Short Stories - Literary Devises Title: The Most Dangerous Game

Point of View: 3rd person

Protagonist: Sanger Rainsford What type of character is the Protagonist? Round and Dynamic

Antagonist: General Zaroff

Describe the setting: They are on a mysterious, large island called "Ship Trap" in the Caribbean Sea. It's an eerie, unknown type of atmosphere. Sometime between World War I and World War II

Type of Conflict: Man vs. Man

Describe the main conflict: The main conflict of the story is when Zaroff tells Rainsford of how he hunts humans.

Describe the Climax of the Story: The Climax is when Rainsford realizes he is the mouse and Zaroff is the cat.

How does the Protagonist change over the course of the story? Rainsford changes during the story when he starts to get a new perspective on how the animal being hunted feels when Zaroff proposes he will be hunting Rainsford.

Describe the relationship between the title and the theme. The theme of this story is survival and the goal of all games is to win, so when thinking about life, some might describe it as a game and the only way to win is to survive just like the title : "The Most Dangerous Game".

How does the main conflict help to illustrate the theme? The theme is illustrated by the conflict because Zaroff is telling Rainsford how he has gotten bored of hunting animals and finds them too easy to hunt so he's created a new game; hunting humans. The goal of the game is to survive three days in the forest whilst Zaroff tries to hunt you down. Meaning the goal for all players is to try to survive and the prize is your life!

How does the climax help to illustrate the theme? The climax helps illustrate the theme because when Rainsford realizes Zaroff is the cat and he is the mouse, he has almost given up hope that he can survive and he is disappointed because he knows how good of a hunter Zaroff is and doesn't know if he can make it through the challenge.

Give examples of each of the following literary terms in the story (use quotes):

Simile: "The sea was as flat as a plate-glass window."

Metaphor: "It's like moist black velvet."

<span style="font: normal normal normal 12px/normal Helvetica; letter-spacing: 0px; margin: 0px;">Personification: "the night would be my eyelids"

<span style="font: normal normal normal 12px/normal Helvetica; letter-spacing: 0px; margin: 0px;">Symbol: When Rainsford traps Zaroff's best hound, it's as if he's getting the best of him, as if he's figured out his game strategy.

<span style="font: normal normal normal 12px/normal Helvetica; letter-spacing: 0px; margin: 0px;">Foreshadowing (give both elements): At the beginning of the story how Rainsford and Whitney discuss the island and how it is a mystery, that foreshadows that there is danger on the island and that there will be something to do with it in the story, possibly someone getting trapped on it...

<span style="font: normal normal normal 12px/normal Helvetica; letter-spacing: 0px; margin: 0px;">Irony: It's ironic how in the beginning of the story Rainsford is saying how jaguars don't have feelings and he is lucky to be a hunter rather than a huntee, but once he's in a situation where he is the huntee, he's scared out of his mind.

<span style="font: normal normal normal 12px/normal Helvetica; letter-spacing: 0px; margin: 0px;">Imagery: "There was a medieval magnificence about it; it suggested a baronial hall of feudal times with it's oaken panels, its high ceiling, it's vast refectory table where two-score men could sit down to eat. About the were the mounted heads of many animals"

<span style="font: normal normal normal 12px/normal Helvetica; letter-spacing: 0px; margin: 0px;">Describe the relationships between the class theme and the story. There are many examples of power in this story; first of all, the rotation of power is shown when Rainsford thinks that he has all the power of the environment and its animals. After he falls overboard, and windes up being the "huntee", he then realizes that the wilderness (quicksand) and it's habitants actually have power over him. Another example is when Zaroff thinks he has all the power and overestimates it because he has never lost a hunting game, and he underestimates Rainsford's power of strength to swim the long distance back to his room, kill him and survive the three days. Lastly, the struggle for power, because not only do they both want to end up winning the hunting game, but at the end of the story, they both want the power to kill one another. Getting to sleep in the bed represents the champion of the power.